AI Insights · Timothy · January 2022
Top 5 Cat Games Performance in Ireland Q4 2021
Discover the performance of the top cat games in Ireland during Q4 2021, including download trends, revenue, and active users.
In the fourth quarter of 2021, the top five cat games on a unified platform in Ireland showcased varied performance trends. Here’s a detailed look at their weekly downloads, revenue, and active users.
The Battle Cats from ponos corporation experienced fluctuating weekly revenue, peaking at approximately $1.5K in mid-October and then declining to around $619 by the end of December. Weekly downloads saw a steady decrease, from 644 in late September to 392 by the end of the year. Active users also showed a decline from 3.7K to just under 3K during the same period.
My Cat – Virtual Pet Games by Akita Limited Liability Company had a relatively stable revenue throughout the quarter, ranging between $285 and $432. Downloads, however, were low, starting at 187 in late September and ending with a slight increase to 192 by the end of December. Active users saw a notable drop from 547 in late September to a low of 86 in late November, before rebounding to 389 by year-end.
Kitten Match by Special Gamez Technology Co., Ltd. showed a gradual increase in revenue, peaking at $324 in late October before settling around $100 in late December. Downloads were modest, starting at 49 and increasing to 103 by the end of December. Active users remained relatively stable, with minor fluctuations around the 1.7K to 1.9K mark throughout the quarter.
My Talking Tom 2 from Outfit7 Limited saw steady revenue, mostly hovering around $100, with a peak of $183 in mid-October. Downloads showed a significant increase, starting at 574 in late September and reaching 1.5K by the end of December. Active users were stable and high, starting at 10.9K and ending at 12.9K.
My Talking Tom Friends, also by Outfit7 Limited, had consistent revenue, ranging from $48 to $156. Downloads increased significantly from 593 in late September to 1.7K by the end of December. Active users were the highest among the top five, starting at 18.4K and reaching 23K by the end of the quarter.
These insights into the performance of the top cat games in Ireland for Q4 2021 highlight the diverse trends in downloads, revenue, and user engagement. For more detailed insights, visit Sensor Tower.